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Devlog
Pinokio's Redemption
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Devlog
Journal Entry 4 - Final Words
September 21, 2021
by
ddcveng
Implementation First some words on the implementation. I ended up with 3 types of enemies: A melee fighter, a lion and an archer. The first two are basically the same just with different speed, hitbox...
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Journal Entry 3 - Steady progress
September 15, 2021
by
ddcveng
As of now, all of the core mechanics specified in the game design are implemented! A barebones build is now available to play. Use the arrow keys to move and space to attack. --- I worked on improving...
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Dev sessions 1-3: From the ashes
September 12, 2021
by
ddcveng
itch.io says my last update was 128 days ago, and its correct. Due to a large amount of other things I needed to take care of and my laziness I couldnt get to this project when it was relevant. So her...
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Journal Entry 1 - Game Design
May 07, 2021
by
ddcveng
After working with 2d game kit, I really wanted to make a game from scratch. The gamekit was prone to crashing and generally hard to navigate when I wanted to implement something new, since the docume...
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